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©2026 UI PromptsCreated by Ibrahim Olukokun Early preview · Studies & working prototypes
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A place for every destination.

SectionsHierarchyMobile
By UI Prompts editorial
A place for every destination. — revised design
Before: earlier UI Prompts version · After: current implementation
Open interactive example
The prompt

Real context.
Useful constraints.

A complete brief for this working fictional example.

TASK AND PERSON A mobile project lead needs frequent destinations nearby while still reaching team, reports and settings. DESIGN AND CONTENT Build a mobile workspace called Daylight inside a polished responsive presentation. On desktop, pair one 390 × 780 px phone with the heading A clearer view. / A lighter day. and three short benefits; keep each headline phrase on one line. Study the credited Paperpillar mobile project-management reference. Use a lavender presentation canvas around a native-width light app, Inter typography, lavender and peach rounded project cards, a circular 8-of-12 task progress graphic, real bundled Joseph Gonzalez and Michael Dam portraits for fictional collaborators, readable project rows and a bottom navigation with Home, Projects, Inbox and More. Home shows weekly progress, two tappable project cards and an upcoming meeting. Projects shows the two cards without the Home summary. Each card opens a project-detail dialog with task counts and next steps. Keep destinations Home, Projects, Inbox, Team, Reports and Settings accessible. BEHAVIOR AND STATES Home, Projects and Inbox change the content and selected state. Use a fixed-height phone viewport with independently scrolling destination content and a persistent bottom navigation. More opens a panel above the navigation containing Team, Reports and Settings. Selecting a secondary destination closes the panel, marks More active and shows the chosen destination. All destinations have useful local content, not dead links. Active state uses icon, label, background and aria-current; unread count is text. DELIVERY Deliver a working responsive web interface, not a static image. Use local fictional data and in-memory state. No authentication, analytics, remote data requests, payments or persistent storage. Serve any bundled fonts and images locally. Include an obvious return-to-prompt link and clearly identify this as a demonstration. Keep every visible navigation item or action useful; do not add decorative fake controls. ACCESSIBILITY AND RESPONSIVENESS Use semantic headings, labelled inputs and real buttons. Touch controls must be at least 44 px high. Provide visible keyboard focus and announce updates with a status region. Do not rely only on color. Dialogs need a visible title, Escape dismissal, focus containment and focus restoration. At 390 px, preserve the reading order and all actions without horizontal page overflow. Respect reduced motion. ACCEPTANCE On desktop and a 390 px phone, complete the primary task described above, exercise an invalid or empty state, recover without losing unrelated inputs, and restore its initial state using the reset control where provided, or by refreshing. Verify displayed calculations and selected states against the fictional data. Report exactly what was checked; do not claim usability improvements or reliable independent regeneration. ASSETS AND OPTIONAL VISUAL REFERENCES Bundled assets: /images/patterns/assets/portrait-joseph-gonzalez.avif, /images/patterns/assets/portrait-michael-dam.avif. If building outside this repository, supply those files with the prompt or use suitable licensed replacements. Draw the described product artwork in code. The written requirements define the scope; reference links are optional visual context. Paperpillar: https://dribbble.com/shots/26670030-Project-Management-Mobile-App-UI Joseph Gonzalez / Unsplash: https://unsplash.com/photos/man-wearing-white-v-neck-shirt-iFgRcqHznqg Michael Dam / Unsplash: https://unsplash.com/photos/closeup-photography-of-woman-smiling-mEZ3PoFGs_k
Scroll to read. Copy includes the full prompt.
Inputs, credit and review
INPUTS

Use the bundled example assets where specified. Fictional data and source credits accompany the brief.

CREDIT

Original brief and implementation: UI Prompts editorial. Visual references credited alongside the example.

REVIEW

Interactive example. Changes stay in memory and reset on refresh.

01

The job to be done

A mobile project lead needs frequent destinations nearby while still reaching team, reports and settings.

02

What to explore

  • Keep one fixed-height phone viewport and persistent Home, Projects, Inbox and More navigation.
  • Scroll destination content without moving the bottom navigation.
  • Open project details and reach Team, Reports and Settings through More.
03

Make the brief yours

Daylight uses two fictional projects with 8 of 12 tasks complete. Use the bundled Joseph Gonzalez and Michael Dam portraits. The presentation shows one phone; destination changes preserve its height and scroll content within it.

Replace the fictional product and content with your own. Preserve the task, states and acceptance checks that matter to your use case.

04

Visual research & credit

Reference studied directly: lavender and peach project surfaces, circular progress graphic, white rounded controls and compact mobile hierarchy. Daylight uses original project content and local navigation. View reference by Paperpillar

Stock portrait used as a fictional member avatar, not a testimonial or endorsement. View reference by Joseph Gonzalez / Unsplash

Stock portrait used as a fictional collaborator avatar, not a testimonial or endorsement. View reference by Michael Dam / Unsplash

Original UI Prompts code, fictional branding and editorial brief. Reference designers did not write or endorse this prompt. This is an interpretation of visual patterns, not a reproduction of their product or assets.

A working example, with clear limits. State stays in memory and resets on refresh. No real account, upload, payment or booking is created. Independent prompt regeneration and usability outcomes have not been verified.